Tuesday, 24 March 2015

Organic modeling exercise.









Though I am actually really happy with how my model has turned out at this point i am really disappointed that somewhere along the process of making my model I must of made some mistake that I hadn't picked up on, and this mistake has caused a lot of issues with the later stages of modeling.
I finally figured out that the issue was that all the middle faces had reversed normals and that was causing a strange shadow effect that was going straight down the middle of my model. Bellow is a screen shot of the full smoothed model.

I did however run into some problem when importing the model over too mudbox so that I could texture it. 





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