Sunday, 30 November 2014

Life drawing

Life drawing is certainly one of my least favored activities, I always like to take a lot of time on anything that I draw and have found it difficult to get out of that habit. I am however happy with a lot of these drawings, I feel that my skill as improved since the life drawing classes i used to do in college







Thursday, 27 November 2014

Tank design project




The crawler tank- gliding across the battlefield with its propulsion treads, the crawlers tank is purpose built for wreaking havoc on those who opose it, with its long range armor piercing main turret and rotating secondary turret that fires a barrage of zuni rockets, leveling buildings in one clip.
The crawler tank is covered in reactive armor where ever its possible, the only weak spots the tank really has is the drivers observation deck at the front of the tank and also the middle of where the suspension system that allows the crawler to curve as it covers bumpy




Thursday, 13 November 2014

Gas pumps produced in Maya



My favorite modeling task so far. I really enjoyed using the bump mapping for the textures, being the first time i have ever used this feature I couldn't get over how effective it was in making the texture really stick out on the model as if I actually modeled the bolts and fans in maya itself. I look forward to creating my own textures with these details on them in my own models in the future.

Monday, 10 November 2014

Insectoid character design.






Final insectoid design


Through my initial sketches and research, i found that the praying mantis was the most interesting of the insects that i was looking at and i decided that i would adapt my main design around that insect, combining assets from the other insects that i researched such as the rhinoceros beetles horns and dragon fly wing pattern.
I have called my insectoid, the Mantis Guardian. Sacrificing its claws, it equips dual scythe rifles which are fed ammunition from the poison sac on the guardians back which would usually be feeding into its claws, instead is now processing the poison into bio-bullets inside the rifles inner mechanism. When the need for melee combat arises the guardian will charge in at great speed provided by its wings and headbutt its opponent with its helm, if the initial blow wasn't fatal enough the disoriented target would then have to fend off the guardians swift attacks from the scythe rifles blades.

Monday, 3 November 2014

Monster project

For this project my theme is going to be creatures with extended arms and some what of a natural exo skeleton, I'm going to obviously experiment with a range of different ways to design them but these are going to be my key elements to my monsters.

Concepts



This is my favorite of the three, the idea was that it would be a parasite that takes over the body. Its main purpose to infect more and more humans, by mutating the humans ribs, forcing them to burst out of their chest taking the form of legs, which the parasite then uses to walk around and infect others, by impaling them with their spiked legs which have deposits of parasite eggs on them. 


Parasite monster silhouette concepts


Final monster design

A parasite that infests itself inside the human bone marrow, taking over how bones are formed forcing the hosts rib cage to break out of there chest and transform at a rapid pace into sharp spider like legs. These legs come to a point at each end that's sharp enough to impale a human, and thats just what they are build for. The strange growths half way down on the spikes are full of the parasite in its beginning form, so that when the spike is impaled through a host, the parasite can spread to create another one of these monsters.